If one side of a coin had a Hex Maniac on it, the other side would have a Sage. These occultists are experts on the various protective Blessings that Pokémon are capable of bestowing on their allies, and can replicate these effects themselves to protect their allies and selves from harm. Sages are often the guardians of sacred sites, such as shrines dedicated to Legendary Pokémon or historical monuments, and utilize these arts to help shield these sites from vandals and criminals. While they can’t pack a punch themselves, their allies will be well guarded enough to do that for them.
Much like Hex Maniac, Sage doesn’t require much combat investment to get great use out of. It makes an excellent option for a character that focuses on Pokemon Support and wants something defensive to use their Standard Actions on. Healing in combat is scarce in Pokémon Tabletop United, making Sage’s ability to shield allies from damage a very valuable asset to a group of traveling trainers.
[Class] [+HP] [Order] [Stratagem]
Prerequisites: Novice Occult Education
Bind 2 AP – Standard Action
Target: An Ally
Effect: While this Feature is bound, the target gains Damage Reduction equal to your Occult Education Rank doubled or the target's Tick Value, whichever is higher.
[+HP]
Prerequisites: Sage
Static
Effect: You learn the Moves Reflect and Lucky Chant.
[+HP]
Prerequisites: Sage
Static
Effect: You learn the Moves Light Screen and Safeguard.
[+HP]
Prerequisites: Sacred Shield or Mystic Defense, Adept Occult Education
1 AP – Free Action
Trigger: An ally activates one of your Moves with the Blessing Keyword.
Effect: The triggering ally gains an additional benefit as follows, depending on the Move used. The benefit takes effect after the Blessing and the attack that triggered it are resolved.
[+HP]
Prerequisites: Sage, Expert Occult Education
Static
Effect: Choose Wishmaster or Soothing Tone. You gain the Chosen Ability and learn its Connected Move.
[+HP]
Prerequisites: Mountain of Faith
Scene x3 – Free Action
Trigger: You use Wish or Heal Bell, or an ally receives an Injury
Effect: You may apply the [Stratagem] of the Sage Feature as a Free Action on the triggering ally. This effect lasts until the start of your next turn, does not require you to Bind AP to use.
[+HP]
Prerequisites: Sage’s Wards, Master Occult Education
X AP – Swift Action
Trigger: You use a Move with the Blessing Keyword.
Effect: Spend 1 AP. You may use a Move with the Blessing Keyword as a Free Action. You can choose to instead spend 3 AP to use a Move with the Blessing Keyword, ignoring Frequency.