Jugglers are quick, clever, and exceptionally dexterous.
In truth, the “Juggler” Class doesn’t need to represent just jugglers, but anyone that’s skilled and quick enough to handle Poké Balls with grace and precision. Jugglers can put their natural talents toward combat or even contests, but they truly shine in Pokémon Battles, especially when there are no restrictions on switching. Jugglers have mastered techniques that help their Pokémon emulate the effects of Pokémon Moves such as U-Turn or Baton Pass.
Jugglers pair best with clever and subtle classes that focus on Pokémon Battling; Masterminds and Smart Experts are natural fits. Due to their physical inclinations they also pair well with Ninjas, Rogues, or other physically oriented trainers that don’t mind raising their Acrobatics.
[Class] [+Speed]
Prerequisites: Novice Acrobatics, Novice Guile
Static
Effect: You gain the Quick Switch Feature, and using it costs only 1 AP.
[+Speed]
Prerequisites: Juggler
2x Scene – Free Action
Trigger: You recall a Pokémon
Effect: Your Pokémon may Take A Breather as a Free Action inside it's ball immediately after being recalled.
[+Speed]
Prerequisites: Juggler
Static
Effect: You may roll an additional Xd6 during the Introduction Stage of a Contest, where X is half of your Acrobatics Rank. You may choose any Contest Stat to attempt to gain Dice for with this roll.
[+Speed]
Prerequisites: Juggler, Adept Acrobatics or Guile
1 AP – Free Action
Trigger: Your Pokémon uses a Move.
Effect: You may immediately switch your Pokémon that just performed a Move for another of your Pokémon. This effect lets Pokémon with the Trapped condition switch out.
[+Speed]
Prerequisites: Round Trip, Expert Acrobatics or Guile
1 AP - Free Action
Trigger: You recall a Pokémon
Effect: The next Pokémon you send out is treated as if the recalled Pokémon had used Baton Pass on it.
[+Speed]
Prerequisites: Juggler, Expert Acrobatics or Guile
2 AP – Shift Action, Interrupt
Effect: You may Release or Switch a Pokémon as an Interrupt.
[+Speed]
Prerequisites: Tag Out or Tag In, Master Acrobatics or Guile
Scene – Free Action
Trigger: You release a Pokémon from its Poké Ball
Effect: You may immediately have your Pokémon undergo a Phenomena (Mega Evolution, Dynamax, Gigantamax, Eternamax, Terrastalization) or Forme Change (ignoring location or item dependencies).